Playerunknown’s Battlegounds Opening Crates and Head Hunting Battlegrounds Funny Gameplay Beef is back to bang on some people with the crew. Follow us on twitter for stream updates giveaways times and more. If you enjoy this Like Share and Subscribe thanks 🙂
Our BATTLE ROYALE game-mode will put up to 100 players on a remote island
for a winner-takes-allshowdown where strategic gameplay is as important as shooting skills.
Players will enter a last-man-standing battle where they try to locate weapons, vehicles and supplies in a graphically and tactically rich battleground
that eventually forces players into a shrinking play zone as they engage in a tense and spectacular fight to the death.
Who Is PLAYERUNKNOWN?
PLAYERUNKNOWN (Brendan Greene – Creative Director at Bluehole) is the pioneer of the Battle Royale genre.
From humble beginnings creating the Battle Royale game-mode on the ARMA series,
he went on to license his game-mode to Sony Online Entertainment (now Daybreak Games) for inclusion in their title H1Z1.
Now working as creative director on BATTLEGROUNDS,
he has finally the chance to create his own version of the game-mode which spawned a new genre in gaming.
“From when I first started making the Battle Royale game-mode in ARMA 2, I have always wanted to make a good game.
With Bluehole, and their philosophy of creating “well made” games,
I am confident that together we can create a great game.”
Since we started this project a year ago,
we have reached out to the Battle Royale community to gather suggestions
and feedback about what they want and expect from the game.
Ever since we started our pre-alpha testing,
we have worked with them to implement suggestions,
get feedback about gameplay, and ask their help when we ran alpha and beta testing.
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PlayerUnknown’s Battlegrounds – 2017 (YouTube Gaming)